CAD CAM EDM DRO - Yahoo Group Archive

Why not Nintendo CNC? (was Re: Palm CNC)

on 2003-01-17 15:57:28 UTC
If you want to see the ultimate device for making a pendant take a
look at this :

http://www.charmedlabs.com/

The xport plugs into the cartridge slot of the Game Boy Advance,
gives you buffered IO, an FPGA with several canned program files
available (stepper motor control, PWM, GPIO, etc.), and a programming
environment for the GBA. I believe they recently ported eCos to it
which would get you basic POSIX support and therefore a relatively
straight forward EMC port.

Ahhh.... If I could fine the time.



--- In CAD_CAM_EDM_DRO@yahoogroups.com, "j.guenther"
<j.guenther@v...> wrote:
> Funny you should mention the Nintendo Game Boy for CNC, Singer has
a silly
> looking little sewing machine that does embroidery that is
controlled by a
> game boy. Check out http://www.sewandserge.com/s-izek.htm to see
this
> little guy.
>
> John Guenther
> 'Ye Olde Pen Maker'
> Sterling, Virginia
>
> > -----Original Message-----
> > From: Tony Jeffree [mailto:tony@j...]
> > Sent: Thursday, January 02, 2003 14:10 PM
> > To: CAD_CAM_EDM_DRO@yahoogroups.com
> > Subject: [CAD_CAM_EDM_DRO] Why not Nintendo CNC? (was Re: Palm
CNC)
> >
> >
> > At 18:51 02/01/2003 +0000, you wrote:
> > >Thanks fella's.....
> > >
> > >keep your Ears "peeled". If you find something interesting, or
more that
> > >is CNC palm related, please mention it. If the robotics guys are
so
> > >heavy into it, It'll make it to the CNC arena as soon as a
programmer
> > >type spends some time with it.
> > >
> > >I too saw some of the development proggys...... Very much like
VB. I
> > >have only fiddled with VB mostly in Access, but understand its
methods
> > >in a very limited way.
> >
> > Looking at the Nintendo "Game Boy"s that we finally gave in &
bought for
> > our kids this Xmas, it struck me that one of those could form the
> > basis of
> > an interesting controller, pendant, display unit or similar. $100
> > gets you
> > a colour screen, a bunch of push buttons, a processor, plug-in
memory
> > modules, and an external I/O port (used for multi-player games,
but no
> > doubt could be used as a means of interfacing to the driver stage
> > of a CNC
> > control).
> >
> > Has the added advantage that when you're done making swarf, you
> > could plug
> > in the latest "shoot-em-up" game too...
> >
> >
> > Regards,
> > Tony
> >
> >
> >
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Discussion Thread

Tony Jeffree 2003-01-02 11:08:43 UTC Why not Nintendo CNC? (was Re: Palm CNC) j.guenther 2003-01-02 11:31:07 UTC RE: [CAD_CAM_EDM_DRO] Why not Nintendo CNC? (was Re: Palm CNC) Bill Higdon 2003-01-02 12:35:32 UTC Re: [CAD_CAM_EDM_DRO] Why not Nintendo CNC? (was Re: Palm CNC) Tony Jeffree 2003-01-02 14:13:07 UTC Re: Why not Nintendo CNC? (was Re: Palm CNC) abbylynx <abbylynx@y... 2003-01-03 05:45:28 UTC Why not Nintendo CNC? (was Re: Palm CNC) Jeff Goldberg 2003-01-03 06:05:18 UTC RE: [CAD_CAM_EDM_DRO] Why not Nintendo CNC? (was Re: Palm CNC) j.guenther 2003-01-03 07:40:36 UTC RE: [CAD_CAM_EDM_DRO] Why not Nintendo CNC? (was Re: Palm CNC) Carl Mikkelsen, Oasis 2003-01-03 08:16:04 UTC [CAD_CAM_EDM_DRO] Serail port CNC (was RE: Why not Nintendo CNC? (was Re: Palm CNC)) CL 2003-01-03 10:46:57 UTC Re: [CAD_CAM_EDM_DRO] Why not Nintendo CNC? (was Re: Palm CNC) Erik Reikes <ereikes@r... 2003-01-17 15:57:28 UTC Why not Nintendo CNC? (was Re: Palm CNC)