Re: 3D Text
Posted by
hal_eckhart
on 2004-06-01 14:42:58 UTC
--- In CAD_CAM_EDM_DRO@yahoogroups.com, "Greg Maxwell" <greg_susie@y...> wrote:
beveled edge to be the actual font outline, just select the font curves and taper extrude
down with a positive number, and up with a negative number (like -45). You should then
be able to do a boolean union between the two solids.
Hope this helps.
> Hello,I'm not entirely sure I know what you want. But if you're trying get the outside of the
>
> I am trying to model some 3D text to fabracate a steel stamping die.
> The problem is that to create a stamping die, the text needs to have
> a beveled or chiseled look. Where the beveled edges converge (i.e.
> cross) is where the stamps image will transfer. I have tried Rhino
> 3D but when I try to 'taper extrude' fonts, the conversion point
> (i.e. point where lines cross) varies in Z.
beveled edge to be the actual font outline, just select the font curves and taper extrude
down with a positive number, and up with a negative number (like -45). You should then
be able to do a boolean union between the two solids.
Hope this helps.
Discussion Thread
Greg Maxwell
2004-06-01 13:26:23 UTC
3D Text
Russ Waters
2004-06-01 14:36:40 UTC
Re: [CAD_CAM_EDM_DRO] 3D Text
hal_eckhart
2004-06-01 14:42:58 UTC
Re: 3D Text
Raymond Heckert
2004-06-01 20:17:02 UTC
Re: [CAD_CAM_EDM_DRO] 3D Text
Marcus and Eva
2004-06-02 08:46:40 UTC
Re: [CAD_CAM_EDM_DRO] 3D Text