Re: as simple as 1,2,3...
Posted by
jmw@c...
on 2000-11-14 14:12:38 UTC
Allan, Bill, Jon et al, thanks very much for your suggestions re
counting encoder lines. The gameport/PC method sounds most likely to
work for me.
I've written my share of Fortran and C in a VAX/VMS environment, some
8096 microcontroller assembler, and lots of SQL and AWK on the PC.
But I've never talked to a PC game port. Do you gentlemen have a
favorite PC product for doing this? I've got a PC AWK compiler which
can use C subroutines; maybe there's a C gameport toolbox that would
facilitate communication with the gameport? Or mabe some PC product
has all this stuff built in?
Thanks.
--Jack
counting encoder lines. The gameport/PC method sounds most likely to
work for me.
I've written my share of Fortran and C in a VAX/VMS environment, some
8096 microcontroller assembler, and lots of SQL and AWK on the PC.
But I've never talked to a PC game port. Do you gentlemen have a
favorite PC product for doing this? I've got a PC AWK compiler which
can use C subroutines; maybe there's a C gameport toolbox that would
facilitate communication with the gameport? Or mabe some PC product
has all this stuff built in?
Thanks.
--Jack
Discussion Thread
jmw@c...
2000-11-13 17:32:08 UTC
as simple as 1,2,3...
Alan Marconett KM6VV
2000-11-13 18:46:15 UTC
Re: [CAD_CAM_EDM_DRO] as simple as 1,2,3...
Mariss Freimanis
2000-11-13 19:09:19 UTC
Re: as simple as 1,2,3...
Jon Elson
2000-11-13 21:55:53 UTC
Re: [CAD_CAM_EDM_DRO] Re: as simple as 1,2,3...
BillDarby
2000-11-13 22:22:12 UTC
Re: [CAD_CAM_EDM_DRO] as simple as 1,2,3...
R. T. Robbins
2000-11-14 07:23:01 UTC
Re: [CAD_CAM_EDM_DRO] as simple as 1,2,3...
Jon Elson
2000-11-14 11:40:49 UTC
Re: [CAD_CAM_EDM_DRO] as simple as 1,2,3...
Alan Marconett KM6VV
2000-11-14 13:07:15 UTC
Re: [CAD_CAM_EDM_DRO] as simple as 1,2,3...
jmw@c...
2000-11-14 14:12:38 UTC
Re: as simple as 1,2,3...