Re: Simultaneity/versatility of movement
Posted by
Randy Gordon-Gilmore
on 2001-12-24 14:37:54 UTC
At 10:25 AM 12/24/2001 -0800, Bill Vance wrote:
Interesting, because that was the second part I ever machined on my CNC
Sherline mill, after the 7-sided polygon...
I just drew a series of 90-degree arcs in Versacad, each with an
incrementally larger radius. I have written a macro to take a series of
lines/arcs and write out g-code, and then I hand-edited the resulting file
to add Z coordinates. My pseudo-spiral had the radius increasing by .050
per turn, and the depth increasing by .050 per turn, so that the "steps"
were square. I cut from the top down (with CNC Pro, with which I'm really
impressed and like,) and didn't need to rough anything out, because the
cutter was only (and constantly) cutting at .050 depth. Dead simple, but
very impressive to show off to my wife and kids.
Best regards,
Randy
Randy Gordon-Gilmore ,----.___________ ______________ _________________
ProtoTrains // = = === == || == == == = || == == == = == =|
Rio Vista, CA, USA /-O==O------------o==o------------o==o-----------o==o-'
zephyrus@... http://www.rickadee.net/~zephyrus
>reached the peak. For the part, lets say that we want to do a round conicalangle.
>version with a ramp that spirals around until it reaches the top. To keep it
>simple, lets do the sides as a vertical wall rather than angled to a cone
Interesting, because that was the second part I ever machined on my CNC
Sherline mill, after the 7-sided polygon...
I just drew a series of 90-degree arcs in Versacad, each with an
incrementally larger radius. I have written a macro to take a series of
lines/arcs and write out g-code, and then I hand-edited the resulting file
to add Z coordinates. My pseudo-spiral had the radius increasing by .050
per turn, and the depth increasing by .050 per turn, so that the "steps"
were square. I cut from the top down (with CNC Pro, with which I'm really
impressed and like,) and didn't need to rough anything out, because the
cutter was only (and constantly) cutting at .050 depth. Dead simple, but
very impressive to show off to my wife and kids.
Best regards,
Randy
Randy Gordon-Gilmore ,----.___________ ______________ _________________
ProtoTrains // = = === == || == == == = || == == == = == =|
Rio Vista, CA, USA /-O==O------------o==o------------o==o-----------o==o-'
zephyrus@... http://www.rickadee.net/~zephyrus
Discussion Thread
Bill Vance
2001-12-24 10:25:27 UTC
Simultaneity/versatility of movement
chewy8833
2001-12-24 14:19:36 UTC
Re: Simultaneity/versatility of movement
Randy Gordon-Gilmore
2001-12-24 14:37:54 UTC
Re: Simultaneity/versatility of movement
imserv1
2001-12-24 16:22:12 UTC
Re: Simultaneity/versatility of movement
Bill Vance
2001-12-24 20:01:03 UTC
Re: [CAD_CAM_EDM_DRO] Re: Simultaneity/versatility of movement
IMService
2001-12-25 07:13:29 UTC
Re: Re: Re: Simultaneity/versatility of movement