Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Posted by
Weyland
on 2003-09-22 09:31:18 UTC
On Sunday 21 September 2003 12:26 pm, Jon Elson spake:
Thus, the reduction in screw pitch will leave me where I'd want to be with
them.
If I'm jogging the axis', and increase the axis speed or feed override too
much. they will move, but will be jagged and sometimes need to be told to jog
more than once for movement to occur.
Sometimes (often) in this scenario, they growl as well.
Growling being a low frequency (to my ear) sound that rumbles.
If I try and run a program, like Chips 3D, they try to start off in movement,
but sing with the high pitch (almost like they *were* moving) and don't move.
As well, I've found that during jogging, the motors will "hum" with a pitch
midway between the growling and whining until I hit the home key.
I'm imagining that I need to increase my deadband for this one...
Another tidbit is that if I set the axis speed or feed override too high, and
actually get an axis to jog, that it will continue to move after releasing
the key or mouse click, and most often in the opposite direction.
Best,
Weyland
> >I seem to get my best motion (not ragged, not stalling)Agreed, and understood, but I was planning on having ballscrews by now. (:>)
> >with the axis speed set to 25, and the feed override set to 35.
> >So, using your example, 25IPM multiplied by 35% = 8.75.
> >And being set at 4000 on the input scale, comes out to 35000.
> >Divided by 60, it would seem I'm getting 583.333 pulses per second.
> >
> >This is only for jogging the axis', though....
>
> Well, that seems pretty slow. You should be able to do much better.
> By the way, why did you use a 2:1 belt reduction. This is almost always
> counterproductive with steppers. You'd double your speed immediately
> by going to a 1:1 ratio.
Thus, the reduction in screw pitch will leave me where I'd want to be with
them.
> But, let me give one data point, the closest I've got. I have Gecko 201A..depends... and I'm not quite sure on *WHAT* it depends upon yet...
> drives on my minimill, which I got mostly for demos at NAMES. I have
> size 34 motors on it, with a 4 A rating. I demoed it running at 90 IPM
> at NAMES. (I had some binding in the non ball-bearing Y bracket.
> Why the minimill has 2 ball bearings in the X axis, and a sleeve bearing
> with the hand-wheel as the thrist bearing for Y, I can't fathom. After
> fixing this with ball bearings, it runs again at 90 IPM.) This is
> running the
> motors at 1440 RPM! Obviously, this is pushing old-style 2-phase
> steppers about as fast as they can go. That is feeding 45,000 steps/second
> to the G201A, which doesn't have the step multiplier. You probably can't
> do this with software step generation, but 25,000 steps/sec is not
> generally a problem. You are quite far from there at the moment.
>
> So, what happens when you go faster? Does it rattle, or just stall out?
If I'm jogging the axis', and increase the axis speed or feed override too
much. they will move, but will be jagged and sometimes need to be told to jog
more than once for movement to occur.
Sometimes (often) in this scenario, they growl as well.
Growling being a low frequency (to my ear) sound that rumbles.
If I try and run a program, like Chips 3D, they try to start off in movement,
but sing with the high pitch (almost like they *were* moving) and don't move.
As well, I've found that during jogging, the motors will "hum" with a pitch
midway between the growling and whining until I hit the home key.
I'm imagining that I need to increase my deadband for this one...
Another tidbit is that if I set the axis speed or feed override too high, and
actually get an axis to jog, that it will continue to move after releasing
the key or mouse click, and most often in the opposite direction.
Best,
Weyland
Discussion Thread
Weyland Smith
2003-09-16 21:38:38 UTC
Things to check? Crispy Fried Geckos? No motion...
Tim Goldstein
2003-09-16 22:11:53 UTC
RE: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
Weyland
2003-09-16 22:51:40 UTC
Re: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
Tim Goldstein
2003-09-16 23:07:26 UTC
RE: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
turbulatordude
2003-09-17 05:03:31 UTC
Re: Things to check? Crispy Fried Geckos? No motion...
James Cullins
2003-09-17 06:30:51 UTC
Re: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
James Cullins
2003-09-17 06:30:51 UTC
Re: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
Tim Goldstein
2003-09-17 07:53:25 UTC
RE: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
Jon Elson
2003-09-17 10:37:38 UTC
Re: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
Alan Marconett KM6VV
2003-09-17 10:39:02 UTC
Re: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
Alan Marconett KM6VV
2003-09-17 11:11:18 UTC
Re: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
Tim Goldstein
2003-09-17 12:08:59 UTC
RE: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
James Cullins
2003-09-17 12:32:37 UTC
Re: [CAD_CAM_EDM_DRO] Things to check? Crispy Fried Geckos? No motion...
Weyland
2003-09-17 19:45:49 UTC
Thanks - was: Things to check? is now: RUNNING~!
Jon Elson
2003-09-17 22:31:38 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Tim Goldstein
2003-09-17 22:39:00 UTC
RE: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-18 06:46:45 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-18 06:59:02 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
turbulatordude
2003-09-18 07:51:25 UTC
Re: Thanks - was: Things to check? is now: RUNNING~!
Tim Goldstein
2003-09-18 08:09:15 UTC
RE: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-18 08:14:42 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Statman Designs, LLC
2003-09-18 08:26:23 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Jon Elson
2003-09-18 08:41:10 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
turbulatordude
2003-09-18 08:41:37 UTC
Re: Thanks - was: Things to check? is now: RUNNING~!
Jon Elson
2003-09-18 08:53:18 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Jon Elson
2003-09-18 08:54:23 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
turbulatordude
2003-09-18 09:15:51 UTC
Re: Thanks - was: Things to check? is now: - resoulution
sam sokolik
2003-09-18 10:28:10 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 20:57:49 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 21:01:46 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 21:04:10 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 21:11:09 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 21:16:16 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
JanRwl@A...
2003-09-19 21:19:34 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 21:21:03 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 21:25:50 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 21:34:05 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-19 21:36:06 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Antonius J.M. Groothuizen
2003-09-19 22:02:37 UTC
Re: Thanks - was: Things to check? is now: RUNNING~!
Tim Goldstein
2003-09-19 22:06:07 UTC
RE: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Tim Goldstein
2003-09-19 22:06:08 UTC
RE: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Tim Goldstein
2003-09-19 22:06:13 UTC
RE: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Tim Goldstein
2003-09-19 22:06:23 UTC
RE: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Jon Elson
2003-09-19 23:52:09 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
turbulatordude
2003-09-20 07:41:36 UTC
Re: Thanks - was: Things to check? back to basics - please
Weyland
2003-09-20 20:19:18 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-20 20:43:44 UTC
Re: [CAD_CAM_EDM_DRO] Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-20 21:14:08 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Jon Elson
2003-09-21 09:26:32 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-22 09:31:18 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Jon Elson
2003-09-22 11:14:22 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-22 11:24:23 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Jon Elson
2003-09-22 20:46:02 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!
Weyland
2003-09-22 22:07:18 UTC
Re: [CAD_CAM_EDM_DRO] Re: Thanks - was: Things to check? is now: RUNNING~!